While Arthur is the main character of the Call of Duty: Vanguard campaign, fighting across the Western Front, he's eventually the leader of an early WW2 spec ops team. Game director Josh Bridge introduced this whole section talking about the importance of conveying a "sense of desperation, of survival", something that's evident throughout – there's no shaky handy cam found footage camera work here, but everything on screen conveys that sense of panicked urgency. A lot of historical shooters have worn the Second World War like a theme park mascot outfit, but if I hadn't been told what I was watching here, it would only be the German shouting that gave anything away. As soldiers surround the building, he's left potshoting shadows that pass across the floorboards overhead, or between partially cracked window shutters. ![]() Having lost all his gear in the drop, Arthur finds himself holed up in the basement of an abandoned house with a stolen German rifle and a handful of bullets. There's a strong survival horror feel to this debut Call of Duty: Vanguard gameplay.
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