![]() There are also "collectables", star-shaped pickups, hidden in each mission. World at War features console-style achievements, where the player receives an award for accomplishing a specific feat during gameplay, such as finishing a campaign or killing a certain number of enemies. World at War offers a quick play mode that lets the player access any mission they have won in the campaign. ![]() Missions are chronological and often sequential. The game includes a campaign with a series of missions based in World War II's Pacific Ocean theater of World War II and Eastern front with American, British and Soviet campaigns. The player double-taps the touch screen, or taps an icon on the touch screen, to go in and out of "aim-down sight" mode, which uses the weapon's iron sights to aim more accurately. The shoulder buttons are used to fire whatever weapon is equipped. The touch screen is utilized for aiming, as well as switching and reloading weapons, and several minigames. Gameplay and controls in World at War remain similar to Modern Warfare.
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